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June 17th, 2010

Justin Holloway

Foursaken Feature Archive

           Welcome to Foursaken Feature, where we’ll provide you with additional content to use in your 4th edition D&D adventures. This week I have 4th edition versions of four items from Into the Armory.

Training Weights                              Level 5+
These paired bracers and anklets appear to be made of some black metal. Each of the bracers bears a small red gem, which begins to glow once the bracers have been worn for over a day.
Lvl 5       1,000 gp                               Lvl 25     625,000 gp
Lvl 15     25,000 gp
Item Slot: Arms
Property: Speed decreases by 1 square of movement. -2 penalty to all Strength-, Dexterity-, and Constitution-based skill checks when you wear these weights. You don’t take the penalty to ability checks (such as a Strength check to break down a door or a Dexterity check to determine initiative in combat).
Weight: 100 lbs.
Power (Daily): Move action. You remove the weights; you lose the penalties and gain a +2 item bonus to attack and damage rolls when attacking with an unarmed attack, and you gain a free move action each round. This power lasts until the end of the encounter.
Level 15: +4 item bonus.
Level 25: +6 item bonus.

Steel Whirlwind                                Level 11+
The blades of this axe are thinner and wider than those of most axes, with a wicked curve, and an unusually thick handle.
Lvl 11     +3           9,000 gp               Lvl 21     +5           225,000 gp
Lvl 16     +4           45,000 gp             Lvl 26     +6           1,125,000 gp
Weapons: Axe
Enhancement: Attack and damage rolls
Critical: +1d6 damage per plus
Power (Daily): Standard Action. Make a melee basic attack with this weapon against all enemies within an area burst 1 within 10 squares of you.

Cloud Armor                                      Level 14+
This armor is made of cloth that has been ritually woven into clouds, and can allow its wearer to become as clouds too.
Lvl 14     +3           21,000 gp             Lvl 24     +5           525,000 gp
Lvl 19     +4           105,000 gp           Lvl 29     +6           2,625,000 gp
Armor: Cloth
Enhancement: AC
Power (Daily; Polymorph): Move Action. You transform into a gaseous cloud of vapor and move up to your speed. Your lose your land speed, instead gaining a perfect fly speed equal to your land speed and you can move through small cracks and tight spaces with no difficulty. You automatically escape a grab or free yourself from bonds or shackles. You can only take move actions until you return to your natural form, which you can do as a free action. While in gaseous form, you take 5 damage at the start of each of your turns until you return to your natural form.

Shield of the Saint                           Level 2+
This shield glows with a pure white light. Engraved on it is the image of a man drawing upon the power of his deity.
Lvl 2       +1           520 gp                   Lvl 17     +4           65,000 gp
Lvl 7       +2           2,600 gp               Lvl 22    +5           325,000 gp
Lvl 12     +3           13,000 gp             Lvl 27    +6           1,625,000 gp
Item Slot: Arms
Shield: Any
Implement (Holy Symbol)
Enhancement: Attack rolls and damage rolls
Critical: +1d6 radiant damage per plus
Property: Counts as both a holy symbol of your deity and a shield.
Power (Daily): Immediate Interrupt. You may use your Channel Divinity class feature when struck with a melee attack.