Hello everyone, and welcome to another exciting edition of Foursaken Feature, where we bring you new fourth edition content each week. This is the last Foursaken Feature of the year and I was hoping to go out on a bang with some cool new races. Below you’ll find some neat races for you to try out.
Half-Vampire
The result of the union of a human and a vampire, equally blessed and cursed.
Racial Traits
Average Height: 5’6”-6’2”
Average Weight: 135-220 lb.
Ability Scores: +2 Strength, +2 Dexterity, +2 Charisma, -2 Wisdom
Size: Medium
Speed: 7 squares
Vision: Darkvision
Languages: Common, choice of one other
Skill Bonuses: +2 Bluff, +2 Religion
Blessing of the Vampire: For every non-minion enemy you kill, you gain a +2 bonus to your saving throws until the end of the day.
Blood Feeding: You do not need to eat or drink in any day in which you use your consume blood power.
Blood Thirsty: You gain a +1 bonus on attack and damage rolls against bloodied creatures.
Consume Blood: You can use consume blood as an encounter power.
Curse of the Vampire: You suffer a -5 penalty to saving throws
Group Bluff: You grant non-half-vampire allies within 5 squares a +1 bonus on Bluff checks.
Physical Qualities
Half-vampires resemble gorgeous, unnaturally pale-skinned humans. They typically have dark hair and eyes and move with an almost unconscious swaying grace. Found beautiful by many, half-vampires are also incredibly strong, though usually have subtle muscles and slim builds.
Playing a Half-Vampire
Half-vampires believe themselves to be a cursed people with no home to call their own. Lacking a strong culture, half-vampires usually attempt to blend into their surroundings but rarely succeed in doing so, standing out with their beauty and mournful souls. Many find the pressure of being a half-vampire to be too much and go mad, drinking the blood of the innocent to satisfy their dark cravings and perverted desires. Still others combat their inner darkness and take to a life of adventuring or priesthood, struggling against evil in all its forms.
Half-Vampire Adventurers
Half-vampires often feel the call of adventure and set out with dreams of finding a place where they fit into the world. Armed with many powerful gifts and saddled with an unholy bloodlust, adventuring suits a half-vampire’s natural dispositions. As adventurers, half-vampires have a wide variety of classes available to them due to their range of ability score bonuses, leaving only cleric and other Wisdom-based classes as unnatural choices. Still, half-vampires often favor becoming warlords or similar martially-inclined leaders in order to feel they are an important part of something bigger than themselves.
Spriteling
Beautiful and graceful, these children of mortals and fey are exceptionally rare and beloved members of the world.
Racial Traits
Average Height: 2’10”-3’10”
Average Weight: 50-70 lb.
Ability Scores: +4 Charisma
Size: Small
Speed: 2 squares; Fly 4 squares
Vision: Low-light vision
Languages: Common, Sylvan
Skill Bonuses: +2 Diplomacy, +2 Nature
Hover: A spriteling’s wings are not strong and you may not fly for more than 3 consecutive rounds.
Fey Fortune: You gain a +2 bonus to the defense of your choice.
Fey Origin: One of your ancestors was native to the Feywild, so you are considered a fey creature for the purposes of effects that relate to creature origin.
Pixie Dust: You gain pixie dust as an encounter power.
Physical Appearance
A spriteling is a cross between an immortal fey and a mortal being, but favors strongly its fey features. Regardless of its particular pedigree, a spriteling is about 3 feet tall from head to toe, resembles a tiny elf, and has a pair of large, colorful butterfly wings upon its back. Spritelings have a startling range of complexions, covering all the same complexions of a human and even including bright, unnaturally vibrant colors such as violet and crimson, while their hair and eyes tend to incorporate multiple bright colors. Their wings tend to change shade slightly with their mood and always match their eye color.
Playing a Spriteling
Spritelings are as a race generally considered to be quite cheerful and possess big, over-the-top personalities. As creatures of fey origin, spritelings tend to get bored easily and often have a large number of passions, none of which they are particularly devoted to. Spritelings are almost universally personable and have many friends, though they usually have only a few individuals they are really close to. Despite their flighty fey nature, spritelings are very selective when choosing a romantic interest, electing only individuals of exceptional courage or cunning, and mating for life.
Spriteling Adventurers
Spritelings often feel the call to adventuring, generally because they find everyday life to be too boring to hold their interest for long. Having such a natural bent towards Charisma leads spritelings into leadership roles quite easily, though in truth spritelings tend to make unfocused and disorganized leaders. In general, most spritelings become sorcerers or warlocks.