Welcome again to Masters and Minions, where I strive to give you interesting NPCs and encounters that can be placed easily into your game. This week’s encounter is with Glorzana, a wicked night hag witch. Glorzana despises the notion of “true love,” and recently she has taken notice of the love between two nobles. She has come up with a couple of plans to ruin their relationship and prove that true love doesn’t exist. One of her plans is to manipulate the princess Esmerelda into having prince Randall, her fiancé, break up the relationship. To accomplish this she plans on either dominating Esmerelda or using magic jar. Her other plan is to lure Esmerelda out to her hut, where she plans to kill and reincarnate her before using her change shape ability to take her place. The witch reincarnates Esmerelda so she watch as her relationship with Randall is destroyed, but be unable to stop it.
The PCs get brought in by prince Randall to investigate his beloved’s sudden change in demeanor.
SPECIAL ABILITIES
Disease (Su)
Demon Fever: Bite—injury; save Fort DC 20; onset immediate; frequency 1/day; effect 1d6 Con damage (target must save a 2nd time or 1 point of the damage is drain instead); cure 2 consecutive saves. The save DC is Constitution-based.
Dream Haunting (Su)
A night hag can visit the dreams of chaotic or evil targets by using a special periapt known as a heartstone to become ethereal, then hovering over the creature. Once it does so, it rides on the victim's back until dawn. The sleeper suffers tormenting dreams and takes 1 point of Constitution drain upon awakening. Only another ethereal being can stop these nocturnal intrusions by confronting and defeating the night hag.
Heartstone (Su)
All night hags carry a heartstone—a special gemstone worth at least 1,800 gp that is worn as a periapt. A heartstone's magic is fueled by the hag's spirit and proximity—once separated from its owner (or upon the hag's death), a heartstone retains its magic for only 24 hours before becoming a nonmagical gem again. The heartstone instantly cures any disease contracted by the holder. In addition, a heartstone provides a +2 resistance bonus on all saving throws (this bonus is included in the statistics block above). A night hag that loses this charm can no longer use etherealness or soul bind until she finds a replacement gemstone.