Mental Manipulations

August 24th, 2017

Hypnotism is good for all sorts of things, from weight loss to mental domination, and in this week’s Obscure Arcana we look at some of the more useful things we can do with it. Grab your gold watch and white circle with a black spiral: it’s time to warp minds.



Custom Chalices

August 23rd, 2017

Bottoms up! Today’s Magic Market features a collection of chalices, which not only allow you to bring your magic items to the dinner table, but also allow you to turn that jeweled chalice in the dragon’s treasure hoard into something really neat and memorable.



Spiritualism Discipline

August 22nd, 2017

The theme of this week’s new Best in Class is mind over spirit as we look at a new psionic discipline. So prepare to hone your mind as we provide new features for the psion from Dreamscarred Press.




Draconic Features
August 21st, 2017

Tired of the same old color-coded dragons? Today’s Exotic Encounters provides a look at some physical characteristics you can give your dragon to make it stand out from the crowd.



Weekly Wonders: Archetypes of the Ancients Volume V: Lemuria

August 14th, 2017

Necromancers of the Northwest is proud to present Weekly Wonders: Archetypes of the Ancients Volume V: Lemuria. Currently available at www.paizo.com, www.drivethrurpg.com, and www.d20pfsrd.com, here's what the back of the book has to say:

Primordial Spawning Ground of Civilization!

Plumbing ancient ruins in search of long-forgotten secrets and the power of lost civilizations is nothing new to adventurers. Few fantasy settings are without some lost civilization from ages before, which boasted magic or technology far more advanced than anything seen today. But if you’re going to go after mythical cities from bygone eras, you may as well go after the best of the best. Each installment of Weekly Wonders: Archetypes of the Ancients takes a single real-world mythological city, lost continent, or hidden kingdom and provides six archetypes specifically designed to invoke the themes and elements that that place is known for.

For this book, we focus on the continent of Lemuria. Originally theorized to explain the geographic disposition of lemurs and similar small mammals by postulating a missing land-bridge that once connected areas where they are found, Lemuria eventually became the topic of much occult interest. Said to have been inhabited by a strange and alien race of proto-humans, the archetypes in this book grant the traits attributed to this progenitor race, and have general themes of evolutionary surges. This book includes the following archetypes:

  • The Lemurian bloodrager bloodline, which allows the bloodrager to mutate his own body, open his third eye, and gain spiritual clarity.
  • The seeker of Lemuria, an investigator archetype trained in unusual biology and ancient practices of meditation.
  • The Lemurian scion, a medium archetype with several powers relating to a mystical third eye, which allows them to see things others cannot.
  • The Lemurian mentalist, a mesmerist archetype that can temporarily mutate others with a touch, and can radiate a calming aura.
  • The Lemurian oracle mystery, offering a wide variety of powers relating to Lemuria, its ancient race, and evolutionary mutation.
  • A bonus wild surge type for the wilder, from Psionics Unleashed by Dreamscarred Press, the Lemurian surge causes her body to physically mutate when she invokes a wild surge.


Whether you're about to embark on an archaeological campaign (such as the official Paizo adventure path dealing with seeking out the secrets of a lost and ancient civilization), or you just want to play a character with a connection to the ancient past, this book has lots of tantalizing options to offer. Even GMs can get in on the fun, as several of the archetypes here are perfect for NPCs tied to mythical places as well, and can make for exciting and memorable encounters.


And be sure to keep an eye out for our next release, the sixth installment in the series, focusing on the continent of Hyperborea.