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Distiller of Identities

May 24th, 2016

We continue Potion Week by giving some alchemical talent to a class that currently lacks it, the vigilante! While this all-new class from Pathfinder Roleplaying Game: Ultimate Intrigue didn’t get any alchemical love in any of its many archetypes, the distiller of identities is here to provide a remedy to that particular situation.

 

 

Potion Beast

May 23rd, 2016

Ever wish your magic potions came with a little something extra? Well, be careful what you wish for. This week’s new Exotic Encounters features a nasty little beastie that lurks in your potion bottle.

 

 

Mythic Mastery: Missing Mythic Magic Volume XXI

May 20th, 2016

Necromancers of the Northwest is proud to announce the release of our latest book, Mythic Mastery: Missing Mythic Magic Volume XXI. Currently available at www.paizo.com, www.drivethrurpg.com, and www.d20pfsrd.com, here's what the back of the book has to say:

Uncover Forgotten Arcane Lore!

            Everyone knows that knowledge is power, and that having options is better than not having them. It should come as no surprise, then, that wizards, witches, and other powerful spellcasters are always on the lookout for new and exciting spells to add to their repertoires. While many spells from the Pathfinder Roleplaying Game Core Rulebook received a facelift and an upgrade in Pathfinder Roleplaying Game: Mythic Adventures, the sourcebook that introduced mythic power to the Pathfinder Roleplaying Game, dozens of spells were left behind. Missing Mythic Magic Volume XXI, and its predecessors, aim to give each and every spell from the core rules a full-fledged mythic upgrade, all the way from A to Z, with a special focus on making mythic spells that feel as over-the-top and larger-than-life as possible.

            This installment includes 21 mythic spells, from telekinetic sphere to undeath to death. A mythic teleport can take you to specific places on other planets or planes, although with decreased accuracy. Mythic temporal stasis can be set to end automatically, and can be made to allow the target to take purely mental actions, while mythic touch of idiocy not only drains mental ability scores, but can also render the target amnesic or mute, or force them to act a fool, and mythic tree shape allows you to take the form of a fruit tree, oak tree, or willow tree, each with specific benefits. This tome contains all that, and much, much more!

            The Mythic Mastery series of products builds and expands on the rules for mythic characters introduced in Pathfinder Roleplaying Game: Mythic Adventures. Each Mythic Mastery provides new content and rules for mythic games, with a focus on a single theme or area of play. While some of the content provided in Mythic Mastery products requires the use of mythic characters and a mythic adventure, others, such as those focused on exploring mythic monsters, can be used in games of every sort.



And be sure to keep an eye out for next Friday's release, a new mythic path specifically for villainous characters.

 

 

Weekly Wonders: Infernal Legions

May 13th, 2016

Necromancers of the Northwest is proud to announce the release of our latest book, Weekly Wonders: Infernal Legions. Currently available at www.paizo.com, www.drivethrurpg.com, and www.d20pfsrd.com, here's what the back of the book has to say:

Not All Devils Are Created Equal

Mortals come in a wide variety of shapes and sizes, so why shouldn’t devils? With dozens of alternate racial traits for every PC race, why does every single imp have the same suite of spell-like abilities? If elves, dwarves, and humans can have class levels, why can’t lemures, bearded devils, and pit fiends?

This book presents a variety of unique devils, from the lowliest lemures up to the mighty pit fiend, presenting each one with a flavorful description and backstory, as well as mechanical differences that set them apart from others of their kind, including several that have class levels and full statistics entries.

Whether you’re a player looking for exciting new options for planar binding and even summon monster spells, or a GM who wants a more interesting infernal encounter, look no further than the infernal legions!



And be sure to keep an eye out for next Friday's release, Missing Mythic Magic Volume XXI!

 

 

Vacation!

May 9th, 2016

Necromancers of the Northwest is taking a vacation from normal articles. Be sure to check back Friday, when we'll be releasing a new product with a legion of unique devils to summon, and next Friday, May 20th, for Missing Mythic Magic Volume XXI. Normal articles will resume on Monday, May 23rd, with a theme week devoted to potions!

 

 

 

Top Ten: Lighting

May 5th, 2016

Need a light? How often do we consider how our dungeons are lit? For most of us, the answer is probably not often enough. In this week’s Top Ten, we look at different ways to light up your dungeon.

 

 

Sundry Shields

May 4th, 2016

They say that a good offense is the best defense, but long-lived adventurers know that a good defense makes a pretty good defense, too, and it’s a lot less risky. Today’s Magic Market provides a trio of exciting new magical shields.