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Performing Feats

June 19th, 2012

Joshua Zaback

Extraordinary Feats Archive

            Hello everyone, and welcome to another extraordinary edition of Extraordinary Feats, where we bring you an ever-expanding list of fantastic feats for your characters, be they beloved PCs or despised NPCs. It’s Music Week here at Necromancers of the Northwest, so today’s feats will be focusing on that wonderful magic that is music. Bards will be getting a lot of love here, so they might want to pay special attention. Well, that’s enough of that – let’s get to the feats!

Accompaniment
A little music can help even the most tedious of tasks go by in a flash, and with inspired results.
Benefit: You can make a special DC 15 Perform (keyboard instruments, percussion, sing, string instruments, or wind instruments) check in order to aid another character in one of the following skills: Craft (any), Perform (any), or Profession (any). A success on this check adds a +1 competence bonus on the Craft, Perform, or Profession check. For each 5 points by which you exceed the DC, you grant an additional +1 competence bonus on that check. This special use of the Perform skill requires as much time and effort as the skill it is currently enhancing.

Chorus of Legends
You can use music to inspire your allies not only to heroic deeds, but to the very heights of legend.
Prerequisites: Perform (keyboard instruments, percussion instruments, sing, string instruments, or wind instruments) 17 ranks, bardic performance, inspire heroics.
Benefit: Whenever you use your bardic performance to inspire heroics, you can choose to use this feat in order to grant affected characters an additional dodge bonus to AC and a resistance bonus on all saving throws, equal to your Charisma modifier. Using this feat to enhance your bardic performance in this way is taxing and requires you to expend an additional round of bardic performance every round you use this feat.

Creative Melody
You can use music to inspire not only competence, but creativity, in others, opening their minds to new ideas.
Prerequisites: Perform (keyboard instruments, percussion instruments, sing, string instruments, or wind instruments) 5 ranks, bardic performance, inspire competence.
Benefit: Whenever you use your bardic performance to inspire competence, you may choose to use this feat in order to grant the target a number of temporary ranks in the chosen skill equal to ¼ your bard level (rounded down). These temporary ranks can never give a target more ranks in a skill than he currently has Hit Dice. A character who gains these temporary ranks in a class skill for which he did not previously have ranks also gains the +3 bonus on that skill check for it being a class skill. Using this feat to enhance your bardic performance in this way is taxing and requires you to expend an additional round of bardic performance every round you use this feat.

Merry Tune
You can use music to inspire not only courage in your allies, but also happiness and a general sense of well-being.
Prerequisites: Perform (keyboard instruments, percussion instruments, sing, string instruments, or wind instruments) 3 ranks, bardic performance, inspire courage.
Benefit: Whenever you use your bardic performance to inspire courage, you may choose to use this feat in order to create a merry tune, effectively rendering every creature affected by your inspire courage ability immune to fear effects so long as they remain affected by inspire courage. Using this feat to enhance your bardic performance in this way is taxing and requires you to expend an additional round of bardic performance every round you use this feat.

Music and Lyrics
You are adept at performing, not just with an instrument, but also with your voice.
Benefit: Whenever you would use the Perform (keyboard instruments, percussion instruments, or string instruments) skill(s) to impress an audience with one of those specific talents, you may also use Perform (sing) to further enthrall your audience. This effectively functions as using two distinct uses of Perform to impress an audience, except that the two performances happen in conjunction and thus require no additional time, and a result of 21 or higher on either Perform check provides a +2 competence bonus on the other Perform check. You use the higher of the two Perform checks (including the +2 bonus) as your result.

Song of the Champion
You can use music to inspire not only greatness in your allies, but also to show them the depths of their own character
Prerequisites: Perform (keyboard instruments, percussion instruments, sing, string instruments, or wind instruments) 11 ranks, bardic performance, inspire greatness.
Benefit: Whenever you use your bardic performance to inspire greatness, you may choose to use this feat to grant those allies affected by your performance an additional bonus Hit Dice (d10) and the corresponding number of temporary hit points; add the targets’ Constitution modifier, if any, to these temporary hit points gained from this Hit Dice.  The targets also gain an additional +1 competence bonus on attack rolls and a +1 competence bonus to Reflex and Will saves. Using this feat to enhance your bardic performance in this way is taxing and requires you to expend an additional round of bardic performance every round you use this feat.