Master of Masks (Inquisitor)

June 27th, 2017

Alex Riggs

Best in Class Archive

Mechanically speaking, the inquisitor class doesn’t have that much to do with what many of us think about when we think of “inquisitors,” such as secret police or torturing others for information. One thing I feel like inquisitors should be particularly good at is disguises, whether piercing through the disguises of others, or going undercover themselves. Today’s Best in Class is designed to shore up that gap with an archetype: the master of masks.


New Inquisitor Archetype
Master of Masks

Inquisitors quickly learn to become familiar with the basics of disguise, as it is useful both in gaining information that one might otherwise miss, and to be able to see through the disguises of others. Some inquisitors devote themselves more heavily to the art of disguise, becoming true masters of false identity.

Detect Disguise (Ex): A master of masks is an expert at seeing through disguises, including magical glamers. She gains a bonus equal to her Wisdom modifier on Perception and Sense Motive checks made to see through a disguise, as well as on saving throws made to disbelieve illusions of the glamer subschool.

This ability replaces the monster lore class feature.

Master of Disguise (Ex): A master of masks is a consummate artist of disguise. She gains a bonus equal to 1/2 her inquisitor level on Bluff and Disguise checks (minimum +1).

This ability replaces the stern gaze class feature.

Hide Aura (Su): At 2nd level, a master of masks gains the ability to suppress her own aura, making it difficult for simple divinations to reveal information about her. She is immune to spells such as detect evil, detect undead, detect thoughts, analyze auraOA,and so on.

This ability replaces the track class feature.

Quick Disguise (Ex): Beginning at 2nd level, a master of masks can apply a disguise to herself with incredible speed. She can don a disguise in only one minute, rather than taking 1d3 x 10 minutes. Alternatively, by suffering a –5 penalty on the Disguise check, she can don a disguise as a full-round action that provokes attacks of opportunity.

This ability replaces the cunning initiative class feature.

Read Aura (Sp): At 2nd level, a master of masks learns to read the auras of other creatures. This functions as the spell analyze auraOA, with a few exceptions. While using this ability, instead of focusing on one of the four types of auras described in the spell, the master of masks can choose to focus on a fifth component to the aura, learning the creature’s type and subtypes. Additionally, a master of masks that has viewed a creature’s aura in this way is able to recognize that specific aura if she sees it again, even if the creature’s alignment, emotions, health, or magic status have changed. The master of masks can use this ability for a total number of rounds per day equal to twice her class level.

This ability replaces the detect alignment class feature.

Pierce the Veil (Su): At 5th level, as a swift action a master of masks can fix her gaze on a single creature or object and view it as it truly is. This functions as the spell true seeing, except it applies only to a single creature or object, and it pierces mundane disguises as well as magical ones. The effect lasts for 1 round. The master of masks can use this ability a total number of times per day equal to 3 + her Wisdom modifier.

This ability replaces the discern lies class feature.